GAME 335: Visual Development for Games I

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Visual Development study focused on methodologies for creating professional-level concept art for environment-based gameplay. Emphasis is placed on visual exploration, idea generation, and the development of characters, props, and set designs with potential for interactivity and visual interest. Covers foundational principles of art direction and project management, while reinforcing sound draftsmanship and the creation of original designs suitable for the entertainment industry pipeline.

Prerequisites

Minimum grade of C- in GAME 210 or ILLU 252 Illustration II with Instructor Approval.

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