GAME 221: 3D for Games I

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Emphasizes the creation of functional game art assets for real-time environments. Students develop skills in hard-surface modeling, modular kit design, and lighting workflows using Maya and Unreal. Through projects such as props, modular environments, and mechanical assets, students learn to integrate design fundamentals into professional production pipelines and communicate function and aesthetics within interactive spaces. Prerequisite(s): MEDA 123C or MEDA 123D

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