Media Arts

Courses

MEDA 111: Perspective Drawing I (CA, GA, IL)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to the representation of three-dimensional forms in two- dimensional space. Focus on drawing one-, two-, and three-point linear perspective systems from observation and imagination. >Develop: Measuring and sighting techniques; drawing skills; value and lighting; design approaches.

Prerequisites

None.

MEDA 112: 2D Design (CA, GA, IL, VR)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Develop an understanding of visual language and compositional structure using the basic elements and principles of design. Introduction to color theory and application.

Prerequisites

None.

MEDA 115: Figure Drawing I (CA, FA, GA, IL)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to figure drawing. Use observational gesture and expressive drawing to demonstrate: proportion and measurement; volume and space; basic anatomy; format and composition; balance and movement; focus and edge; relation of figure to environment.

Prerequisites

None.

MEDA 123A: 3D Design (IL)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to elements and principles of 3D design: space; form and mass; scale; proportion; gravity and equilibrium; research; drawing. Work from observation to acquire understanding of human body relative to invention of character. Emphasis on application of the following to human gesture and movement in dimensional space: skeletal structures; narrative; observation and invention; reference and interpretation. Emphasis on maquette-making and sculpting in clay; importance of craftsmanship. Expand understanding of color, patina, and surface.

Prerequisites

none.

MEDA 123C: 3D Design (GA, VR)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to elements and principles of 3D design: space; form and mass; scale; and proportion using 3D animation software. Students will learn techniques used to create three dimensional compositions that create a sense of depth, lead the eye, and give a sense of presence.

MEDA 123D: 3D Design (CA)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

An introduction to the elements and principles of 3D design using modeling, texturing, and lighting techniques in 3D animation software. This course introduces and develops higher-level skills needed for asset creation; model building, uv mapping, texture creation, and lighting with physically-based material definitions.

Prerequisites

None.

MEDA 125A: Figure Drawing II (CA)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Continued study of observational gesture and expressive drawing to demonstrate: proportion and measurement; volume and space; basic anatomy; format and composition; balance and movement; focus and edge; relation of figure to environment. Create believable figures and animals through observation. Emphasis on sequential poses and anatomy as related to movement.

MEDA 125B: Figure Drawing II (FA, GA, IL)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Continued study of observational gesture and expressive drawing to demonstrate: proportion and measurement; volume and space; basic anatomy; format and composition; balance and movement; focus and edge; relation of figure to environment. Create figures and animals from observation with realistic: structure; dynamics; sustained poses; anatomy.

MEDA 126A: Observational Drawing and Color (FA, IL)

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Study of the representation of accurate three-dimensional forms in two-dimensional space. Focus on drawing one-, two-, and three-point linear perspective systems from observation. Develop: measuring and sighting techniques; drawing skills; value and lighting; color and design approaches.