Illustration

Majors & Minors

Courses

ELEC 253: Beginning Painting

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Introduction to painting in oil and/or acrylic. Development of: perceptual and technical skills; sensitivity to color; understanding color mixing; paint handling; related issues in drawing and design. Emphasis on observational painting and developing the convincing illusion of form with paint.
Prerequisites

None.

ELEC 277: Advanced Representational Drawing

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Explore range of approaches to interpreting and depicting representational subject matter (recognizable objects, figures, or elements in nature). Create work that display: personal expression; advanced concepts in composition; content; visual and technical skills. Focus on drawing as a primary form of expression using traditional and nontraditional materials and formats.
Prerequisites

None.

ELEC 308: Sketchbook Drawing: Art, Nature and Science

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Exploration of the intersections between art and science. Develop basis sketchbook drawings from direct observation of flora and fauna at Sarasota locations. Other sources of content include aspects of nature revealed through scientific imaging technologies: microscopy and satellite imaging, and visual interpretations of natural elements.

ELEC 313: Advanced Figure Anatomy

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Expanding on ILLU 213 Figure Anatomy: Explores muscles of facial expression, features of the face, topography of the skull, hair pattern logic, skin folds, age distinctions, biological gender distinctions. Emphasis is on drawing though some projects may have media options.

Prerequisites

ILLU 213.

ELEC 334: Advanced Computer Illustration

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Advanced computer-aided illustration skills and techniques. Topics include: mixed media and experimental image making; preparation of traditional and digital illustration for print and electronic media; the job market. Emphasis on concept development, aesthetics, and personal style.

Prerequisite Courses

ELEC 344: Portraiture

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Focuses on the study of the human head, its structure and facial features as applied to the broader art of portrait and figurative painting in oil from life. Drawing, color, value, technique and composition will be constantly emphasized. This course may be used as an opportunity to improve and develop general skills in drawing and painting, serve as an opportunity to create portfolio work or prepare for a career in portrait painting. Emphasis will be on establishing strong fundamentals and a personal approach to the subject.

Prerequisites

Previous figure drawing and basic painting experience; or instructor’s permission.

ELEC 354: Graphic Novel

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Instruction in sequential storytelling of the contemporary graphic novel. Content is provided. Focus is on thumbnail and breakdown of a text/story for sequential storytelling. From layout to complete final pages of sequential art.
Prerequisites

None.

ELEC 364: Children’s Book Illustration

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Instruction in contemporary children’s book illustration. Projects include selection of a picture book, text preparation and completion of several finished samples.
Prerequisites

None.

ELEC 385: Synergism in Visual Thinking

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Illustration studio elective. Exploration of analogy and metaphor as problem- solving methods in visual communication. Examination of historical context and contemporary issues and approaches.
Prerequisites

None. Enrollment open to all majors; strong drawing and media skills required.

ELEC 388: Landscape Painting & Drawing

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Advanced study in landscape painting and drawing. Subjects drawn from the Sarasota area include both traditional landscape motifs and urban industrial subjects. Emphasis on personal exploration of: pictorial space; color; light; surface; technique. Examination of observation, memory, invention; and issues in contemporary landscape painting within both Eastern and Western landscape traditions.
Prerequisites

None.

ELEC 468: Adv Figure Painting/Adv Figure Drawing

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Offers students an opportunity for additional study and practice in drawing and painting the figure from life. Focus on establishing strong fundamentals and developing a personal approach to the subject. Traditional drawing media and oil painting will be explored with the objective to create portfolio quality work based on observation of the model.
Prerequisites

Previous figure drawing or painting experience; or instructor’s permission.

ILLU 151: Intro to Illustration

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Introduction to fundamentals of illustration. Exploration of application of elements and principles of design as related to picture making. Development of: drawing; composition; perspective; value; color application skills; presentation skills. Emphasis on craftsmanship.
Prerequisites

None.

ILLU 210: Intro to Graphic Design

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Introduction to graphic design and typography. Exploration of principles and application through assignments emphasizing typographic, layout, and visual skills. Industry standard software is utilized.
Prerequisites

None.

ILLU 221: Figure II

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Exploration of human figure in form, proportion, and anatomy. Progress from accurate representation of the figure to informed, gestural expression. Formal aspects of drawing are studied through intensive observation of live models. Draped and undraped models are utilized.
Prerequisites

None.

ILLU 222: Figure II

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Continued exploration of human figure in form, proportion, and anatomy. Progress from accurate representation of the figure to informed, gestural expression. Formal aspects of drawing are studied through intensive observation of live models. Draped and undraped models are utilized.

Prerequisite Courses

ILLU 224: Figure III

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Advanced exploration of human figure in form, proportion, and anatomy. Progress from accurate representation of the figure to informed, gestural expression. Formal aspects of drawing are studied through intensive observation of live models. Draped and undraped models used.

Prerequisites

MEDA 125 Figure Drawing II.

ILLU 251: Illustration I

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Introduction to illustration through narrative drawing and painting. Black- and-white and color media are used to form clear concepts and give expression to the single-image story. Emphasis on picture-making procedures, from concept development to finished art.
Prerequisites

None.

ILLU 252: Illustration I

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Continued instruction in illustration through narrative drawing and painting. Black-and-white and color media are used to form clear concepts and give expression to the single-image story. Emphasis on picture-making procedures, from concept development to finished art.

Prerequisite Courses

ILLU 271: Illustration Media

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Experiment with a variety of media, tools, and supports. Explore possibilities of illustration in: black and white; color; wet and dry mediums. Emphasis on improving technique and visual communication skills.
Prerequisites

None.

ILLU 277: Painting I

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Introduction to materials, methods, and fundamental principles of painting. Develop perceptual abilities, sensitivity to color, and compositional ideas. Subject matter includes still life, landscape and the figure.
Prerequisites

None.

ILLU 278: Painting II

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Continued study of materials, methods, and fundamental principles of painting. Develop perceptual abilities, sensitivity to color, and compositional ideas within the context of still life, interior, and landscape subject matter. Includes brief introduction to figure painting.
Prerequisites

ILLU 277 or permission from instructor.

ILLU 279: Character Design for Illustration

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to the fundamentals of character design with an emphasis on storytelling and narrative visual language. Expanding upon the skills and practices learned in previous figure courses, students will create entertaining characters by introducing a variety of shape language, diverse personalities, and conceptual problem solving. By the end of the course students will demonstrate an understanding of the building blocks that create an industry driven design.

Prerequisites

Two semesters of figure drawing or with instructor approval.

ILLU 301: Risograph Printing and Zines

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to the fundamentals of Risograph printing with an emphasis on sequential storytelling and narrative visual language. Students will create, print, and construct zines that emphasize their own unique visual and verbal communication style. By the end of the course students will develop the necessary entrepreneurial building blocks of sequential expression, risograph techniques, and self publication.

Prerequisites

None

ILLU 303: AI Techniques and Processes for Art

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

A wide-ranging exploration into generating AI images as part of the design and illustration process. The course concentrates on best practices, an iterative process, and leveraging the tools available to have complete control over image generation. Course work will cover a variety of disciplines including illustrative, concept, video, game and product design artwork.

Prerequisites

Proficiency with Photoshop and a minimum of 45 credit hours completed

ILLU 305: Costume Visual Development

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to costume design relative to costume depiction in visual media. Research costume history; render fabric drapery, movement and texture; develop character and narrative through the representation of the physical, psychological, emotional and practical characteristics of clothing; apply these elements to create comprehensive clothing/drapery images for virtual characters and environments.

Prerequisites

2D and Figure

ILLU 307: Designing Nature

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Abstract design principles that dictate the way nature is represented in art is the focus. Creating more convincing invented creatures and plant life will be achieved through a collection of design concepts/tools. Structures and common growth patterns of animals and plants will be presented. There will be occasional "light" discussions regarding comparative anatomy. 

Prerequisites

None

ILLU 310: Intro to Graphic Design

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Introduction to principles and application of graphic design and typography. Emphasis on typographic, layout, and visual skills. Instruction in InDesign software.
Prerequisites

None.

ILLU 311: Visual Development I

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Learn and practice basic concept design techniques such as: brainstorming; sensitivity to sequence; movement; compositional design; development of character backstory; environment. Acquire familiarity with overall production sequence in creation of films, graphic novels, and games. Gain understanding of the role of illustrator in the pre-production and production sequence.

Prerequisites

Two semesters of figure drawing and one semester of perspective drawing, or with instructor approval.

ILLU 312: Visual Development II

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Fundamentals of environment concept design for the entertainment industry. Introduces students to designing natural and constructed spaces for purposes such as game design, animation, film and television production design, and graphic novel narrative. Students will practice an iterative design process that involves research, design, planning and construction, while considering narrative, interaction, and functionality.
Prerequisite Courses

ILLU 313: Figure Anatomy

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to human anatomy for the artist. Explores elements including: using proportion as a tool; the major masses of the body and how they are related; muscle physiology; opposing pairs and how they work; major bones and landmarks of the body; major muscle groups and functions; muscles of facial expression; how the body is balanced in static and active states. Emphasis on drawing.

Prerequisites

Two semesters of figure drawing or with instructor approval.

ILLU 314: 2D Visual Storytelling

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Introduction to the principles of story presentation in visual form for the entertainment industry. Character development, plot, structure, setting, conflict, resolution, and a vocabulary of common dramatic terms are covered. Project include the development of storyboards and color scripts.

Prerequisite Courses

ILLU 315: Digital Ecorche

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Study human anatomy from the artist's point of view in a digital sculpting platform. A comprehensive overview of the surface anatomy will enable the student to invent figures (fantasy or real) with more anatomical fidelity and strengthens digital skills at the same time.

Prerequisites

Experience in 3D modeling software required.

ILLU 325: Figure IV

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Advanced exploration of the form, proportion, and anatomy of the human figure. Progress from accurate representation of the figure to informed, gestural expression. Study formal drawing through intensive observation of live models. Draped and undraped models used.

Prerequisite Courses

ILLU 351: Illustration II

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Examination of illustration within the contexts of advertising, editorial and book illustration. Expand ability to communicate to a mass audience through pictures with impact and style.

Prerequisite Courses

ILLU 352: Illustration II

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Continued examination of illustration within the contexts of advertising, editorial and book illustration. Expand ability to communicate to a mass audience through pictures with impact and style.

Prerequisite Courses

ILLU 377: Figure Painting I

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3
Advanced painting course stressing the realistic representation of the human figure in oils. Emphasis is on developing composition skills, along with portraying the live figure using both draped and undraped models.
Prerequisites

MEDA 125A or MEDA 125B.

ILLU 378: Figure Painting II

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Continued advanced painting course stressing the realistic representation of the human figure in oils. Emphasis is on developing composition skills, along with portraying the live figure using both draped and undraped models.

Prerequisite Courses

ILLU 413: 3D Tools for Concept Artists

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Build 3D scenes for concept art illustrations. Learn basic modeling, lighting, materials, weather effects and rendering techniques. Build a variety of scenes such as mountainous, medieval, cyberpunk, oceans and more. Explore various 3D tools to speed up the modeling and scene building process. An additional fee will be required to purchase the course plug-ins which you will then personally own.

Prerequisite Courses

ILLU 450: Professional Practices

Department
Credits 3
Studio Hours
0
Lecture Hours 3
Minimum Study Hours
6

Presents information and skills for the preparation of a professional portfolio. Critiques and discussions on business practices will emphasize resumes, interviews, bookkeeping, and contracts.

Prerequisites

None.