Illustration
Majors & Minors
-
Illustration (BFA) -
Visual Development (Minor)
Courses
ELEC 253: Beginning Painting
None.
ELEC 277: Advanced Representational Drawing
None.
ELEC 308: Sketchbook Drawing: Art, Nature and Science
ELEC 313: Advanced Figure Anatomy
Expanding on ILLU 213 Figure Anatomy: Explores muscles of facial expression, features of the face, topography of the skull, hair pattern logic, skin folds, age distinctions, biological gender distinctions. Emphasis is on drawing though some projects may have media options.
ILLU 213.
ELEC 334: Advanced Computer Illustration
Advanced computer-aided illustration skills and techniques. Topics include: mixed media and experimental image making; preparation of traditional and digital illustration for print and electronic media; the job market. Emphasis on concept development, aesthetics, and personal style.
ELEC 344: Portraiture
Focuses on the study of the human head, its structure and facial features as applied to the broader art of portrait and figurative painting in oil from life. Drawing, color, value, technique and composition will be constantly emphasized. This course may be used as an opportunity to improve and develop general skills in drawing and painting, serve as an opportunity to create portfolio work or prepare for a career in portrait painting. Emphasis will be on establishing strong fundamentals and a personal approach to the subject.
Previous figure drawing and basic painting experience; or instructor’s permission.
ELEC 354: Graphic Novel
None.
ELEC 364: Children’s Book Illustration
None.
ELEC 385: Synergism in Visual Thinking
None. Enrollment open to all majors; strong drawing and media skills required.
ELEC 388: Landscape Painting & Drawing
None.
ELEC 420: Advanced Media
Advanced study in a variety of media. Assignments geared toward personal portfolio direction.
ELEC 468: Adv Figure Painting/Adv Figure Drawing
Previous figure drawing or painting experience; or instructor’s permission.
ILLU 151: Intro to Illustration
None.
ILLU 210: Intro to Graphic Design
None.
ILLU 221: Figure II
None.
ILLU 222: Figure II
Continued exploration of human figure in form, proportion, and anatomy. Progress from accurate representation of the figure to informed, gestural expression. Formal aspects of drawing are studied through intensive observation of live models. Draped and undraped models are utilized.
ILLU 224: Figure III
Advanced exploration of human figure in form, proportion, and anatomy. Progress from accurate representation of the figure to informed, gestural expression. Formal aspects of drawing are studied through intensive observation of live models. Draped and undraped models used.
MEDA 125 Figure Drawing II.
ILLU 251: Illustration I
None.
ILLU 252: Illustration I
Continued instruction in illustration through narrative drawing and painting. Black-and-white and color media are used to form clear concepts and give expression to the single-image story. Emphasis on picture-making procedures, from concept development to finished art.
ILLU 261: Digital Illustration
Introduction to fundamentals of digital illustrating using both draw and paint programs.
ILLU 271: Illustration Media
None.
ILLU 277: Painting I
None.
ILLU 278: Painting II
ILLU 277 or permission from instructor.
ILLU 279: Character Design for Illustration
Introduction to the fundamentals of character design with an emphasis on storytelling and narrative visual language. Expanding upon the skills and practices learned in previous figure courses, students will create entertaining characters by introducing a variety of shape language, diverse personalities, and conceptual problem solving. By the end of the course students will demonstrate an understanding of the building blocks that create an industry driven design.
Two semesters of figure drawing or with instructor approval.
ILLU 301: Risograph Printing and Zines
Introduction to the fundamentals of Risograph printing with an emphasis on sequential storytelling and narrative visual language. Students will create, print, and construct zines that emphasize their own unique visual and verbal communication style. By the end of the course students will develop the necessary entrepreneurial building blocks of sequential expression, risograph techniques, and self publication.
None
ILLU 303: AI Techniques and Processes for Art
A wide-ranging exploration into generating AI images as part of the design and illustration process. The course concentrates on best practices, an iterative process, and leveraging the tools available to have complete control over image generation. Course work will cover a variety of disciplines including illustrative, concept, video, game and product design artwork.
Proficiency with Photoshop and a minimum of 45 credit hours completed
ILLU 305: Costume Visual Development
Introduction to costume design relative to costume depiction in visual media. Research costume history; render fabric drapery, movement and texture; develop character and narrative through the representation of the physical, psychological, emotional and practical characteristics of clothing; apply these elements to create comprehensive clothing/drapery images for virtual characters and environments.
2D and Figure
ILLU 307: Designing Nature
Abstract design principles that dictate the way nature is represented in art is the focus. Creating more convincing invented creatures and plant life will be achieved through a collection of design concepts/tools. Structures and common growth patterns of animals and plants will be presented. There will be occasional "light" discussions regarding comparative anatomy.
None
ILLU 310: Intro to Graphic Design
None.
ILLU 311: Visual Development I
Learn and practice basic concept design techniques such as: brainstorming; sensitivity to sequence; movement; compositional design; development of character backstory; environment. Acquire familiarity with overall production sequence in creation of films, graphic novels, and games. Gain understanding of the role of illustrator in the pre-production and production sequence.
Two semesters of figure drawing and one semester of perspective drawing, or with instructor approval.
ILLU 312: Visual Development II
ILLU 313: Figure Anatomy
Introduction to human anatomy for the artist. Explores elements including: using proportion as a tool; the major masses of the body and how they are related; muscle physiology; opposing pairs and how they work; major bones and landmarks of the body; major muscle groups and functions; muscles of facial expression; how the body is balanced in static and active states. Emphasis on drawing.
Two semesters of figure drawing or with instructor approval.
ILLU 314: 2D Visual Storytelling
Introduction to the principles of story presentation in visual form for the entertainment industry. Character development, plot, structure, setting, conflict, resolution, and a vocabulary of common dramatic terms are covered. Project include the development of storyboards and color scripts.
ILLU 315: Digital Ecorche
Study human anatomy from the artist's point of view in a digital sculpting platform. A comprehensive overview of the surface anatomy will enable the student to invent figures (fantasy or real) with more anatomical fidelity and strengthens digital skills at the same time.
Experience in 3D modeling software required.
ILLU 325: Figure IV
Advanced exploration of the form, proportion, and anatomy of the human figure. Progress from accurate representation of the figure to informed, gestural expression. Study formal drawing through intensive observation of live models. Draped and undraped models used.
ILLU 351: Illustration II
Examination of illustration within the contexts of advertising, editorial and book illustration. Expand ability to communicate to a mass audience through pictures with impact and style.
ILLU 352: Illustration II
Continued examination of illustration within the contexts of advertising, editorial and book illustration. Expand ability to communicate to a mass audience through pictures with impact and style.
ILLU 377: Figure Painting I
MEDA 125A or MEDA 125B.
ILLU 378: Figure Painting II
Continued advanced painting course stressing the realistic representation of the human figure in oils. Emphasis is on developing composition skills, along with portraying the live figure using both draped and undraped models.
ILLU 411: Visual Development III
Expanding upon the skills and best practices learned in previous VisDev courses, students will become proficient in the fundamentals of character design for the visual development industry.
ILLU 412: Visual Development IV
Guides students in the development of their thesis project, which should be a personal project and that incorporates and expands upon the skills and best practices learned in previous Vis Dev courses.
ILLU 413: 3D Tools for Concept Artists
Build 3D scenes for concept art illustrations. Learn basic modeling, lighting, materials, weather effects and rendering techniques. Build a variety of scenes such as mountainous, medieval, cyberpunk, oceans and more. Explore various 3D tools to speed up the modeling and scene building process. An additional fee will be required to purchase the course plug-ins which you will then personally own.
ILLU 450: Professional Practices
Presents information and skills for the preparation of a professional portfolio. Critiques and discussions on business practices will emphasize resumes, interviews, bookkeeping, and contracts.
None.
ILLU 451: Advanced Illustration
Development of independent voice in Illustration. Develop Illustration portfolio while undertaking advanced problem-solving in a variety of specialties.
ILLU 452: Advanced Illustration
Continued development of independent voice in Illustration. Develop Illustration portfolio while undertaking advanced problem-solving in a variety of specialties.
ILLU 490: Special Topic: 3D Modeling for IL
None.