VIRT 310: Programming for Immersive Media

Department
Credits 3
Studio Hours
6
Lecture Hours 0
Minimum Study Hours
3

Artists will continue their study of programming with written code and graphical nodes to create complex interactive behavior in a real-time engine. Topics include C-family programming languages, basic shader creation, and simulation.

Prerequisites

(VIRT 220, VIRT 201, VIRT 211) or (GAME 222, GAME 228, GAME 240) or with instructor approval.

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